Digital Designs on Blake brings together recent and more seasoned Blake scholars who have worked in new media. Contributors explore how new media representation of William Blake's work provides a heuristic for another mode of inquiry into Blake's complex verbal and visual texts. The volume looks at Blake's designs as well as new media and critics' refashioning of Blake's texts. Essays include readings on Blake and 3-D environments, Blake and Heidegger on technology, gaming as a method of thinking, and digital performance in Flash and MOOs.
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